CarBode : Free & Opensource barcode scanner & generator for SwiftUI
“The name CarBode is a playful twist on the word Barcode. It’s a Thai wordplay technique, where syllables are reversed to create a new, catchy name. This adds a touch of humor and a unique Thai flair that makes the project memorable.”
The preferred way of installing SwiftUIX is via the Swift Package Manager.
Xcode 11 integrates with libSwiftPM to provide support for iOS, watchOS, and tvOS platforms.
https://github.com/heart/CarBode-Barcode-Scanner-For-SwiftUI
) and click Next.2.1.2
).CarBode-Barcode-Scanner-For-SwiftUI/ExampleProject/ExampleProject.xcodeproj
info.plist
<key>NSCameraUsageDescription</key>
<string>This app needs access to the camera, to be able to read barcodes.</string>
import SwiftUI
import CarBode
import AVFoundation //import to access barcode types you want to scan
struct ContentView: View {
var body: some View {
VStack{
CBScanner(
supportBarcode: .constant([.qr, .code128]), //Set type of barcode you want to scan
scanInterval: .constant(5.0) //Event will trigger every 5 seconds
){
//When the scanner found a barcode
print("BarCodeType =",$0.type.rawValue, "Value =",$0.value)
}
}
}
import SwiftUI
import CarBode
import AVFoundation //import to access barcode types you want to scan
struct ContentView: View {
var body: some View {
VStack{
CBScanner(
supportBarcode: .constant([.qr, .code128]), //Set type of barcode you want to scan
scanInterval: .constant(5.0) //Event will trigger every 5 seconds
){
//When the scanner found a barcode
print("BarCodeType =",$0.type.rawValue, "Value =",$0.value)
}
onDraw: {
print("Preview View Size = \($0.cameraPreviewView.bounds)")
print("Barcode Corners = \($0.corners)")
//line width
let lineWidth = 2
//line color
let lineColor = UIColor.red
//Fill color with opacity
//You also can use UIColor.clear if you don't want to draw fill color
let fillColor = UIColor(red: 0, green: 1, blue: 0.2, alpha: 0.4)
//Draw box
$0.draw(lineWidth: lineWidth, lineColor: lineColor, fillColor: fillColor)
}
}
}
import SwiftUI
import CarBode
import AVFoundation //import to access barcode types you want to scan
@State var torchIsOn = false
struct ContentView: View {
var body: some View {
VStack{
Button(action: {
self.torchIsOn.toggle() //Toggle On/Off
}) {
Text("Toggle Torch Light")
}
Spacer()
CBScanner(
supportBarcode: .constant([.qr, .code128]), //Set type of barcode you want to scan
scanInterval: .constant(5.0), //Event will trigger every 5 seconds
torchLightIsOn: $torchIsOn // Bind a Bool to enable/disable torch light
){
//When the scanner found a barcode
print("BarCodeType =",$0.type.rawValue, "Value =",$0.value)
}
}
}
}
import SwiftUI
import CarBode
import AVFoundation //import to access barcode types you want to scan
@State var torchIsOn = false
struct ContentView: View {
var body: some View {
VStack{
@State var cameraPosition = AVCaptureDevice.Position.back
// Click to Toggle camera
Button(action: {
if cameraPosition == .back {
cameraPosition = .front
}else{
cameraPosition = .back
}
}) {
if cameraPosition == .back{
Text("Swicth Camera to Front")
}else{
Text("Swicth Camera to Back")
}
}
Spacer()
CBScanner(
supportBarcode: .constant([.qr, .code128]), //Set type of barcode you want to scan
scanInterval: .constant(5.0), //Event will trigger every 5 seconds
cameraPosition: $cameraPosition //Bind to switch front/back camera
){
//When the scanner found a barcode
print("BarCodeType =",$0.type.rawValue, "Value =",$0.value)
}
}
}
}
The iOS simulator doesn’t support the camera yet
but you can set a mock barcode for iOS simulator.
No need to remove the mock barcode from the production app it will only use for iOS simulator.
CBScanner(
supportBarcode: .constant([.qr, .code128]), //Set type of barcode you want to scan
scanInterval: .constant(5.0), //Event will trigger every 5 seconds
mockBarCode: .constant(BarcodeData(value:"Mocking data", type: .qr))
){
//When you click the button on screen mock data will appear here
print("BarCodeType =",$0.type.rawValue, "Value =",$0.value)
}
Read here https://developer.apple.com/documentation/avfoundation/avmetadataobject/objecttype
import SwiftUI
struct ModalBarcodeGenerator: View {
@State var dataString = "Hello Carbode"
@State var barcodeType = CBBarcodeView.BarcodeType.qrCode
@State var rotate = CBBarcodeView.Orientation.up
var body: some View {
var body: some View {
VStack {
CBBarcodeView(data: $dataString,
barcodeType: $barcodeType,
orientation: $rotate)
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 400, maxHeight: 400, alignment: .topLeading)
}
}
}
}
//QR Code
// CBBarcodeView.BarcodeType.qrCode
//Code 128
// CBBarcodeView.BarcodeType.barcode128
//Aztec Code
// CBBarcodeView.BarcodeType.aztecCode
//PDF417
// CBBarcodeView.BarcodeType.PDF417
@State var barcodeType = CBBarcodeView.BarcodeType.qrCode
CBBarcodeView(data: ..... ,
barcodeType: $barcodeType ,
orientation: ... )
/*Youcan rotate 4 directions
CBBarcodeView.Orientation.up
CBBarcodeView.Orientation.down
CBBarcodeView.Orientation.left
CBBarcodeView.Orientation.right*/
@State var rotate = CBBarcodeView.Orientation.left
CBBarcodeView(data: ..... ,
barcodeType: ..... ,
orientation: $rotate)
CarBode welcomes contributions in the form of GitHub issues and pull-requests.
- 2.1.2 When scan on difference barcode scanner will ignore the delay time
- 2.1.1 Fixed bugs
- 2.1.0 You can draw a box around the barcode
- 2.0.1 Fixed bugs
- 2.0.0 I learned many more things about SwiftUI then I decide to restructure the scanner I hope you will like it. And this version you can switch front and back camera.
- 1.5.0 Fixed bugs and you can read the barcode type when scanner found it
- 1.4.0 Rename component and add new barcode generator view component
- 1.3.0 You can set a mock barcode when running with an iOS simulator.
- 1.2.0 Add feature allows to turn torch light on or off.
- 1.0.1 Fixed bug camera delay 10 seconds when use on modal.