Rock (Robot Construction Kit) package-oriented build system
Autoproj allows to easily install and maintain software that is under source
code form (usually from a version control system). It has been designed to support a
package-oriented development process, where each package can have its own
version control repository (think “distributed version control”). It also
provides an easy integration of the local operating system (Debian, Ubuntu,
Fedora, MacOSX).
This tool has been developed over the years. It is now maintained in the frame of the Rock
robotics project (http://rock-robotics.org), to install robotics-related
software – that is often bleeding edge.
One main design direction for autoproj is that packages can be built with
autoproj without having been designed to be built with autoproj.
The philosophy behind autoproj is:
The idea in an autoproj installation is that people share definitions for a
set of packages that can depend on each other. Then, anyone can cherry-pick in
these definitions to build its own installation (in practice, one builds a
complete configuration per-project).
Each package definition includes:
See this page for more information.
In the realm of autoproj, a software package should be a self-contained build
system, that could be built outside of an autoproj tree. In practice, it means
that the package writer should leverage its build system (for instance, cmake)
to discover if the package dependencies are installed, and what are the
appropriate build options that should be given (for instance, include
directories or library names).
As a guideline, we recommend that inter-package dependencies are managed by
using pkg-config for C/C++ packages.
To describe the package, and more importantly to setup cross-package
dependencies, an optional manifest file can be
added link to documentation here.
Autoproj 2.0 has been released on the 22nd December 2016 and brought
significant changes both to its internals and to its workflow. What follows
describes the changes brought by v2, from the point of view of someone that
already knows autoproj v1
Autoproj 2.x is backward incompatible in two ways: first, it requires
ruby 2.0+. Second, both the workspace layout and the way RubyGems are
handled changed and therefore the upgrade process is pretty complex.
For these reasons, the latest version of autoproj 1.x (1.13.3) will
not automatically upgrade to 2.x. The update to 2.x will have to be
manual. This is going to be a general policy going forward (2.x will
not upgrade to 3.x and so on). Moreover, it will remain possible to
bootstrap an autoproj 1.x workspace using this bootstrap script:
https://raw.githubusercontent.com/rock-core/autoproj/v1/bin/autoproj_bootstrap
To bootstrap a new install using autoproj 2.0, just follow the
standard bootstrap process, which did not change. Note that by using
the bootstrap from the ‘master’ branch on github you will bootstrap
using autoproj 2.0.
To upgrade an existing autoproj 1.x install, run the following script
from the root of the installation:
https://raw.githubusercontent.com/rock-core/autoproj/master/bin/autoproj_install
After the upgrade, one can “downgrade” by simply replacing the new
autoproj-generated env.sh script by the backup the upgrade process did
(env.sh-autoproj-v1). Open a new console, et voila.
Under 2.x, all autoproj-generated files related to the workspace are
saved under a new .autoproj directory (as e.g. the config files and
remotes). The upgrade process does not delete these to allow for
“downgrading”.
In addition, autoproj now uses bundler to manage the gems. This means
that, by default, the gems are shared between all autoproj installs,
bundler making sure that upgrading a gem on one install does not
affect another. This makes bootstrapping a lot faster (since already
present gems will be reused) and in the future will allow ‘autoproj
versions’ and related commands (tag and commit) to pin the gem
versions. It also resolves the gem dependencies globally, thus
detecting and/or handling problems with gems that have conflicting
dependencies (an issue we currently have / had with webgen)
This also means that using the gem
command to manage the gems is not allowed
anymore.
To add a gem to the workspace, create or edit autoproj/Gemfile
and add gem
entries following the bundler documentation.
Once the file is edited, run autoproj osdeps
and reload the updated env.sh
.
To remove gems, remove the corresponding line in autoproj/Gemfile
, run
autoproj osdeps
and reload env.sh
Alternatively to the main autoproj/Gemfile
, files with the .gemfile
extension in autoproj/overrides.d
are also considered
‘autoproj help’ is useful (which was definitely NOT the case on 1.x),
showing details about each subcommand as well as all existing command
line options.
autoproj update and status can now operate in parallel. The default is
to spawn 10 process, but this can be controlled through the
‘parallel_import_level’ option in .autoproj/config.yml.
Note that for this feature to work well, one has to specify if a
repository needs user interaction (e.g. github private repositories
requiring a password) or not. The generic interactive: option can be
given for any importer, and the private: option can be used for this
purpose in the github handler. The latter also allows to use a
different pull method than for public repositories (and defaults to
the push handler, e.g. http,ssh leads to private repositories using
ssh to pull by default)
To increase convenience, the git importer sets up a remote for each
package set, with the version control information that this package
set expects. So, if you have a rock.core package that is overriden by
myproject, the rock.core remote will point to the URL defined in
rock.core and the myproject remote will point to the overriden URL.
The ‘autobuild’ remote always points to the final one.
The status and show subcommands learned the --mainline option. With
–mainline, the status is displayed against the VCS without any
overrides applied. With --mainline=rock.core, only the overrides up to
and including rock.core will be applied:
autoproj status --mainline # compare the local state against the
“upstream” state
autoproj status --mainline=my.set # compare the local state against
someone that would have overrides only until ‘my.set’
The option is also available to “autoproj show”
The environment is not global anymore, but per-package. This means
that builds that were missing dependencies could be previously passing
and will fail. It also means that the environment of packages that
have been used but are not anymore will not pollute env.sh
Autoproj.builddir can be set to a full path, in which case every
package’s build directory will be placed into a subdirectory of this
path (instead of within the package checkout). This is great to avoid
backing up build files (separating the build/install and source
folders), or to share source files for different build setups.
autoproj locate and acd learned -b or --build to resp. locate or cd
into a package’s build directory. This should also improve the usage
of Eclipse in an autoproj environment.
Principally when using pull requests, we have a tendency to push a lot
of code on branches. ‘autoproj status’ becomes a lot more difficult to
interpret as we always have to ask ourselves “is this code on a PR
already ?”
2.0 improves this workflow in two ways:
The autoproj CLI can now be extended with plugins. Two such plugins
are already available:
autoproj-stats: compute statistics about authorship and
copyright/license information
autoproj-git: git-aware subcommand (for now, only knows “clean”)
A plugin is a gem, but must be installed using the autoproj plugin
subcommand
to make it available. For instance, autoproj plugin install autoproj-stats
will add the ‘stats’ subcommand to the autoproj command, whose documentation
is available with autoproj help stats
update and build have a working --no-deps option (this was broken pre-2.0)
All subcommands for which it makes sense now accept a package
selection on the command line.
bootstrap learned --seed-config=PATH to provide a base configuration
for the build, useful for automated build environments.
Autoproj pre-2.0 had widely inconsistent behaviour between source and
osdep packages. Hopefully all of them have been fixed. For all intent
and purposes, osdeps and source packages look the same. For instance,
osdep can be excluded or ignored now.
autoproj update learned --force-reset to reset to the expected commit,
bypassing any check. Great for CI environments.
The best way to work on Autoproj’s own codebase is to check it out from
git, setup a Bundler environment for it and develop as you would for a
normal Ruby gem: code, test, rince, repeat.
Once you’re happy with your functionality and its unit tests, you can
work with it on an existing workspace.
Run
bundle install --path=vendor
Note that Autoproj’s own test suite assumes that Bundler is setup with
--path=vendor
. Keep it that way
To run the test suite,
bundle exec rake test
Or, for a single file
bundle exec ruby PATH_TO_FILE
Minitest’s -n
option allows you to select tests based on a match to their
names:
bundle exec rake test TESTOPTS="-n=/build/"
bundle exec ruby PATH_TO_FILE -n=/build/
Note that the TESTOPTS method splits arguments on spaces. Use dots (.
)
instead of spaces.
The best way to use autoproj 2.x from git is to checkout autoproj and
autobuild manually, and write a Gemfile.autoproj-2.0 containing
source "https://rubygems.org"
gem "autoproj", path: '/home/doudou/dev/gems/autoproj'
gem "autobuild", path: '/home/doudou/dev/gems/autobuild'
Then, pass this gemfile to the --gemfile argument to autoproj_install
or autoproj_bootstrap. Note that one can re-run autoproj_install in an
already bootstrapped autoproj workspace, e.g.
wget https://raw.githubusercontent.com/rock-core/autoproj/master/bin/autoproj_install
ruby autoproj_install --gemfile=../Gemfile.autoproj-2.0
If you work lib/autoproj/ops/install.rb
, you must re-generate and test the
autoproj_install
and autoproj_bootstrap
scripts which integrate the code
from install.rb
.